EDIT: IT JUST CAME TO MY ATTENTION ON 9/14/2012 THAT THE VERSION OF THE DAFACEREPLACER I LINK TO IS OUT OF DATE. Use this link (to version 2.08 from DA Nexus) instead!
Start out by downloading DAFaceReplacer (removed the broken link) and, if necessary, also downloading and installing Python (I use the Python version that I linked because I know it's compatible from experience. Supposedly up to version 2.6 is tested with the Face Replacer) to make the Face Replacer work. Once that's done, you can continue with my crappy guide below! (I'm still working on the image size, but if anyone wants the original Word doc I typed this up in--with proper, readable images, just email me and I'll send it your way.)
First, here's a link to the various alterations I've made for Vrania using this method; if you click on the photos in the link you'll get a brief description for each version of the character, plus the final two are the outcome of the specific morph I make in this tutorial and a copy of the original Elissa file I took features from in this example.
FOR THE WAY I ADJUST A CHARACTER USING DA Face Replacer, using my Elissa as the "copy from" and my Vrania as the "copy to" characters:
- When you first open the Face Replacer, click on "Savegame"

- "Open Savegame" will become an option, click here.

- Browse through to your characters folder (typically in Documents/Bioware) and select the character you want to copy features FROM. In this case I'm going to use my original Elissa. Click "Open" then
"Saves" and whichever savegame of that character you want to work from
- I always use the most recent save from within the chosen character folder, but you can pick any of them. Pick first the folder for the save you want, then the '.das' file for the actual save.
- After opening the save with the features you want to copy, click "Set as Source" just below the green box showing which savegame is selected. This will copy the info from the green box to the "SOURCE FILE" box in the middle column, as well as populate all the details like "Hair model" etc in the bottom half of the middle column.

- I personally jot down the feature codes next to each feature I want to change on the destination file—we’ll do hair model (hf_har_hd4a_0), hair color (t3_har_blk), and eyes color (pt_eye_dvg) this time.
- Now we set a destination file similar to how we did the source file.

- Repeat Steps 2 & 3, choosing the character you want the changes to be visible on.
- Once the “FILE SELECTED” has changed to reflect the new savegame you’ve chosen, click “Set as Destination”
- All facial features detail codes will be pre-filled in the right-most column once you click “Set as Destination”
- Now you have two options to copy over the features you want from the old character to the new one. IF you were working with the exact face you wanted (for instance, the face morph for any given NPC) and that’s what you wanted to put on your Warden, you could just click “Copy selection to Destination File” and all the features of the Source File character will overwrite the values of the
Destination File character
- If you want to do move just some features instead (the way I do when I change Vrania) you can either:

- Manually type in the feature codes you wish to copy. I like the control this gives and this is the way I do the feature changes, period.
i. this is especially helpful if you want to use features from more than one source file—load source A, write down the hair model code and then source B, and write down the eye color code, for instance
ii. To do this, click on the option in the Destination File column (I have Hair Model selected by default) then click the text box BELOW all the options and type in the new values and click “Set”
iii. Repeat for any other features you wish to change. J
- Uncheck all the boxes in the source file column that you DO NOT want to copy over (for instance, when both characters already have the same skin tone, and various make-up settings, but not the same hair, tattoo, eyes, etc). When only the features you want to change are checked, click “Copy selection to Destination File” like in Step 6 above.
- Click “Save Destination File” when you’re done.

- Now boot your game and load the newest save of the character you chose for the destination file. If all the codes were copied/typed in correctly your character’s new appearance will display as if it were how the character always looked!

We now have Vrania mimicking Queen Elissa Cousland!
NOTE: I don't know why in god's name it's giving two step 7s here, but it won't let me fix it in either rich text or html mode on this page or on Tumblr's composition windows and it's driving me up the wall. Also, I assume that if you have the face morph for an NPC you can load that morph in at step 2 & 3 using the "Face" and/or "Resource" options, but I haven't tested this far yet. However the morph is loaded, transferring features--or even the entire .mor--to the new character should follow the exact same steps as #5 through the end here.
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